Posts Tagged ‘Learning Systems’

Gaming the Performance: Massively Multiplayer Online Games and Performance Outcomes in English and Business Courses

The push for technology integration in classrooms calls for examinations of available options, particularly those that have not yet been used to their full potential for various reasons. One such technology is digital commercial games which, though designed for entertainment, may have potential educational benefits. Although there have been several discussions in the literature about […]

Informing Online Doctoral Course Development Using Student Feedback

This paper describes the iterative development, evaluation, and improvement of DAV 715: Human Factors in Aviation, an online doctoral course in the Ph.D. in Aviation program at Embry-Riddle Aeronautical University. From 2013 through 2017, data were collected from students enrolled in the course using a learning experience survey and an end-of-course evaluation survey. Participation was […]

Scholar Practitioner, Reflexive Professionals, the ART of Autobiographical Professional Development

This paper reflects upon Davies (2017) proposition of the ethical, values-focussed HR professional by presenting an autobiographical reflexive account of a group of recent Masters graduates who completed a reflexive digital bricolage (Armstrong, 2018) as their final research project (Human Resource Reflective Project). The challenges facing encouraging CPD in students as future professionals beyond the […]

The Rise of Learning Engineering

It has been 50 years since Nobel laureate Herb Simon, a Carnegie Mellon University professor and expert in artificial intelligence, called for a new field of technical competence in the learning domain that he called “learning engineering.” During the intervening 50 years, a number of professional disciplines and practices have recognized the opportunities and challenges […]

A Playful Approach to Fostering Motivation in a Distance Education Computer Programming Course: Behaviour Change and Student Perceptions

The central role of motivation to learn in distance education has been noted, and gamification has been proposed as one approach to promote student motivation. This study explores promoting motivation in a distance education, third-year computer programming course via a gamified approach to improve coursework participation and student experience. Motivation was examined from a Self-Determination […]

Interdisciplinarity in Technology Enhanced Learning: An Interview Study

This paper explores the influence of the concept of interdisciplinarity on the work of educational technologists and others involved in technology-enhanced learning (TEL) research. There is a growing recognition of the need for interdisciplinarity in solving complex research problems in many areas of science. Technology-enhanced learning is a relatively young area of research adopting a […]

Manhattanville College’s Atlas Program: Designing a Road Map to Success in College and Beyond

After a two-year reboot of a 40-year portfolio tradition, Manhattanville College has moved from a required, one-size-fits-all undergraduate portfolio to a series of developmentally-scaffolded ePortfolio courses. This new approach allows students to reflect upon and integrate their learning at the first-year, sophomore, junior, and senior levels, as well as around Study Abroad, Internship, and Service […]

“It’s like fifty-fifty”: Using the Student Voice towards Enhancing Undergraduates’ Engagement with Online Feedback Provision

Reflecting the continuing change in higher education student experiences in light of the electronic age it is crucial to examine whether digital feedback provision approaches are seen as helpful in promoting self-regulated learning. In the present study students (N = 99) completed a survey examining preferences and gathering initial qualitative data. A sub-set (N = […]

A perfect match: graduate school and success coaching

Graduate Students. They’re more mature and responsible, accustomed to self-motivation and are all-in on their investment to further their education. These attributions are considered a perfect combination for learning online. But behind every graduate student’s struggles to maintain a job, their personal commitments and maybe even a family, is their success coach. Arizona State University 

Sequence Analysis in Distributed Interactive Learning Environments: Visualization and Clustering of Exploratory Behavior

Constructivist learning posits that learners should construct their own meaning and organization of knowledge through exploration. Web-based distributed interactive learning (DIL) environments are a type of information and communications technology that supports learners in exploring learning materials. Although educators can access learners’ navigational paths on DIL websites, the exploratory nature of such paths cannot be […]