Posts Tagged ‘Learning Systems’

Case Analysis: Exploring the Application of Using Rich Media Technologies and Social Presence to Decrease Attrition in an Online Graduate Program

Distance education has become a popular method for delivering sport management programs because online learning provides opportunities for learners to continue their education in various settings. Despite increased interests in online learning, the literature shows that one of the largest challenges to higher education is student retention in online programs. This case analysis will analyze the methodologies of Media Richness Theory […]

Adaptive quizzes to increase motivation, engagement and learning outcomes in a first year accounting unit

Adaptive learning presents educators with a possibility of providing learning opportunities tailored to each student’s individual needs. As such, adaptive learning may contribute to both improving student learning outcomes and increasing student motivation and engagement. In this paper, we present the findings from a pilot of adaptive quizzes in a fully online unit at an […]

Using the Photovoice Method to Elicit Authentic Learning in Online Discussions

While online discussions remain popular in college classrooms, mixed results persist about their effectiveness in eliciting authentic learning. This case study explores how students perceive the influence of the Photovoice method on their authentic learning, critical thinking, engagement, and peer interaction in an asynchronous online discussion. Photovoice is a research method combining photography with social […]

Self-assessment in Massive Open Online Courses

Massive Open Online Courses appear to have high attrition rates, involve students in peer-assessment with patriotic bias and promote education for already educated people. This paper suggests a formative assessment model which takes into consideration these issues. Specifically, this paper focuses on the assessment of open-format questions in Massive Open Online Courses. It describes the […]

Student Attitudes toward an Online Graduate Career Counseling Course

Generally, graduate students in counselor education programs do not aspire to become career counselors (Lara, Kline, & Paulson, 2011). Students often complete coursework in career counseling exclusively due to graduation requirements, despite the overlap between personal and career concerns. In a replication case study, graduate students counseling (N = 24) were asked about their attitudes […]

Here’s what higher-ed leaders should know about Generation Z students

Generation Z students have formed their higher-ed expectations in the wake of growing up with ubiquitous technology access eCampus News

How iPASS worked in supporting student success—The two sides of the coin: technology & people

Increasing student success has moved high on the priority list at many institutions of higher education in the last five plus years. In their latest articulation of their vision, institutions have framed specific outcomes in student success. eCampus News

The Evolution of Designing E-Service-Learning Projects: A Look at the Development of Instructional Designers

This design case will discuss how design strategies evolved through the development and implementation of two e-service-learning project cohorts. The article provides a detailed account for how Designers for Learning launched its first e-service-learning instructional design project to address adult basic education needs. Information and design feedback gathered at the end of project informed design […]

Higher education students’ experiences of digital learning and (dis)empowerment

This paper focuses on learning practices in higher education in relation to a digital participatory culture. Using key principles of critical education, the research set out to explore higher education students’ sense of agency online – or lack of it –as part of their formal learning practices. The research found that although students were proficient […]

Serious Games for Training and Faculty Development: A Review of the Current Literature

This article is a review of the current literature involving the use of serious games (SG) as a tool for training and faculty development. Noted in the review is the dearth of research into the adoption of SG for use specifically in higher education faculty development. The review looks at the viability of SG as […]