Posts Tagged ‘Learning Systems’

Research-based learning in education studies: Design inquiry using group e-Portfolios based on blogs

Research-based learning (RBL) is an approach that aims to engage students in research activities within their study discipline. Since this method puts the focus on the learner, Web 2.0 tools are considered to provide good support in enhancing collaboration processes, which are necessary in conducting research in real-life situations. The link between RBL and the […]

Laptops and mobile phones at self-study time: Examining the mechanism behind interruption and multitasking

This study examines university students’ multitasking with computers and mobile phones in an authentic self-study context, with the primary focus being on off-task multitasking and interruption as precursor to multitasking. The study drew on interviews, observation, and video-stimulated recall to reveal the triggers for and processes of multitasking. It has identified pop-up notifications as the […]

Instructional Technology in Graduate Psychology Distance Education: Trends and Student Preferences

Although distance education continues to expand in postsecondary institutions, little research regarding distance education methodology in applied graduate psychology programs is currently available. This exploratory study examined technology, resources, and instructional components in graduate school psychology distance courses. The results indicated that Blackboard and Skype were the most frequently utilized technology components in both online […]

Student-Inspired Optimal Design of Online Learning for Generation Z

This article identifies factors that help Generation Z students succeed in a fully online learning environment for communication skills. Out of a diverse number of learner characteristics, the learners’ home institutions significantly impacted their preference for instructional delivery modality. The participants described a flexible schedule and instant access as the best features of a fully online […]

User Characteristics, Trait vs. State Immersion, and Presence in a First-Person Virtual World

Virtual reality and virtual worlds (VWs) are powerful technologies currently helping to define the digital world. These technologies are characterized by user control, immersion, and a sense of presence or “being there.” They have been examined from a variety of theoretical perspectives, technical and user variables, and psychological approaches. The purpose of this study was […]

Faculty and Student Perceptions of Cheating in Online vs. Traditional Classes

We surveyed representative samples of 303 faculty and 656 students at a midsized public comprehensive university on their perceptions of cheating in online vs. traditional courses and examined whether these might differ based on gender, experience, major, or other factors. The majority of both faculty and students perceived cheating and plagiarism as greater problems in […]

Integrating Media Literacy in Social Studies Teacher Education

Social studies teacher educators must confront the new realities of democratic citizenship education in an era dominated by misinformation and fake news.  Using the Teacher Education Technology Competencies (TETCs) as a guide, the authors provide a five-part action plan for situating media literacy within social studies teacher education: connecting media literacy with the purposes of […]

Digital Natives, Digital Immigrants, Digital Learners: An International Empirical Integrative Review of the Literature

The author, preparing for a new position as a doctoral research faculty at the American College of Education (ACE), conducted an extensive integrated literature review of “digital natives” and related terms. Focus of the review was directed specifically around digital learners defined as those born between 1980 and 1994. The results clearly revealed a variety […]

Exploring Internet of Things, Mobile Computing and Ubiquitous Computing in Computer Science Education: A Systematic Mapping Study

Ubiquitous computing, mobile computing and the Internet of Things (UMI) have been widely used in several application areas. To date, methods and techniques for the application of these technologies in real life situations have continued to emerge; however, their use in education settings focusing on existing practices remain largely underexplored. A systematic mapping study (SMS) […]

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Mobile Learning in 2020 – The Complete Guide to mLearning If you’re interested in the landscape and expectations of mobile learning in 2020 and how to implement it effectively, here’s our complete guide to mLearning today. We include a recap of what mobile elearning means, and the latest content design and strategy best practices for […]