VR and AR: Learners as Creators and World Builders of Our Immersive Future
January 19, 2018
This post is filed under: Augmented Reality, Higher Education, Virtual Reality.
Tagged as: Hardware Systems, Software Systems
- VR and AR: Designing Spaces for Immersive Learning
- VR and AR: Transforming Learning and Scholarship in the Humanities and Social Sciences
- VR and AR: Driving a Revolution in Medical Education & Patient Care
- AR and VR in STEM: The New Frontiers in Science
- A New World: VR and AR Tech Developments
- Introducing the VR and AR Series: Stepping Into the New Frontier of Learning Series
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