Posts Tagged ‘premium’

Guest Editorial: Game Based Learning for 21st Century Transferable Skills: Challenges and Opportunities

Digital serious games (SGs) (Gee, 2003; Prensky, 2003) offer a high potential to foster and support learning in educational and training settings. SGs aim at improving learning processes by providing attractive, motivating and effective tools. So far, effectiveness of SGs has been shown by recent studies (e.g., Connolly et al., 2012; Wouters et al., 2013), […]

Peer Learning in Virtual Schools

This article is about peer-to-peer learning amongst students within K–12 virtual schools. This issue is examined through a case study of experiences of three students with disabilities enrolled in one virtual school and that of their parents, teachers, and school administrators. The article is framed around variability in learners’ aptitudes for peer-to-peer learning, in the […]

Multi-country experience in delivering a joint course on software engineering – numerical results

A joint course, created as a result of a project under the auspices of the ‘Stability Pact of South-Eastern Europe’ and DAAD, has been conducted in several Balkan countries: in Novi Sad, Serbia, for the last six years in several different forms, in Skopje, FYR of Macedonia, for two years, for several types of students, […]

Benchmarking the habits and behaviours of successful students: A case study of academic-business collaboration

Student success and retention is a primary goal of higher education institutions across the world. The cost of student failure and dropout in higher education is multifaceted including, amongst other things, the loss of revenue, prestige, and stakeholder trust for both institutions and students. Interventions to address this are complex and varied. While the dominant […]

Ed-tech, equity in FY 2015 budget spotlight

Education technology will receive a renewed focus in President Obama’s proposed FY 2015 budget, which suggests creating a “fresh framework for delivering STEM education, supporting what works, and reducing fragmentation.” eSchool News Full Article

A ‘mobile first’ approach to educational technology

Mobile devices’ are increasingly to be found in schools, and utilized for learning purposes, around the world. In most cases, related discussions taking place in ministries of education focus on the use of portable tablets and small laptops as complements to, and extenders of, existing approaches to the use of technology to help meet a […]

Speeding Up on Curves

Curves are full of unknowns, including their shape and whether they are gradually accelerating or decelerating. What are the curves that are reshaping higher education, and what are the smart bets along those curves that may bend them in our favor? EDUCAUSE Full Article  

Conjecture, Tension, and Online Learning

Although low cost and flexible access make online learning appealing to administration, the topic provokes considerable tension among faculty. The authors explore why this might be so and outline the University of Washington Tacoma’s top-down, bottom-up approach to change. A key piece is the UWT Initiative in Innovative Course Redesign, a competitive fellowship program aimed […]

Introduction to Distance Education: Theorists and Theories: Otto Peters

By Dr. Farhad (Fred) Saba Founder, Distance-Educator.com Born in Berlin in 1926, Dr. Otto Peters,  is Professor emeritus of the FernUniversität (Distance Teaching University) in Germany. For 10 years he had been its Founding Rector, and for 17 years he held a chair in a discipline called, Methodology of DistanceTeaching in the same institution. In […]

Using a Video Game as an Advance Organizer: Effects on Development of Procedural and Conceptual Knowledge, Cognitive Load, and Casual Adoption

This paper reports on a study aimed at investigating whether a video game can act as an advance organizer for teaching a military call for fire task in order to improve learning efficiency. Participants were 23 males and 45 females, randomly assigned to one of four conditions. Conditions were developed by a 2 x 2 […]