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Posts Tagged ‘premium’

Game-Based Learning: new practices, new classrooms

Why should we implement games for learning? How should we do this? What games are appropriate for my needs? This new issue of eLearning Papers should help to find answers to such questions. The potential of Game Based Learning (GBL) is still underestimated. We firmly believe that GBL can play a major role in renewing […]

The Relationship between Scholarships and Student Success: An Art and Design Case Study

The majority of studies investigating financial predictors of student success in higher education focus on liberal art schools and have investigated a limited number of conditioning variables in analyses. This study adds to the literature by exploring financial predictors of student success through a unique sample of students from an art and design college and […]

Adobe Releases Early Preview of New HTML5 Web Motion and Interaction Design Tool

Company Invites Community Into Development Process to Shape Final ProductSOURCE: AdobeRead the Press Release

International Conference on Education, Informatics, and Cybernetics: icEIC 2011

November 29th – December 2nd, 2011 – Orlando, Florida, USAMain Purpose Relationships between Education/Training and Information/Communication Technologies (ICT) are continuously increasing, sometimes in unexpected ways, with original ideas, innovative tools, methodologies and synergies. Education (cognitive development) and training (performance in a specific skill) are different but highly related notions. They have common means to achieve […]

Americans Watched More Than 145 Million PBS Videos Online and On Mobile in June

PBS.org Is the 15th Most Popular Video SitePBS Offers Exclusive Mobile Premiere of NOVA’s “The Fabric of the Cosmos”SOURCE: PBSRead the Press Release

Harvard, Yale, and Bard Back ‘Floating University’ That Showcases Scholars’ Online Lectures

Could you distill your entire field into an hourlong presentation?SOURCE: The Chronicle of Higher Education Read the Full Article

From school to work and from work to school: information environments and transferring information literacy practices

Introduction. This study, based in a Scottish secondary school, aimed to examine the views of students who were completing work experience, on their information literacy practices, and the differences they found between the school and workplace information environments while on work experience. The views of guidance teachers were also explored.SOURCE: Information Research Read the Full […]

Focused on the prize: Characteristics of experts in massive multiplayer online games

ABSTRACTThis study is the first large–scale multi–method attempt to empirically examine the characteristics leading to development of expertise in EverQuest II, a popular massively multi–player online role–playing game (MMOs). Benefiting from the unprecedented opportunity of obtaining game log data matched with survey data, the project investigated the relationship between player motivations and in–game behavior, personality […]

New Webinar Offers Teachers Tools to Teach 9/11

I was in sixth grade on September 11, 2001, and when I close my eyes I can still see – clear as if they’re happening now – the events of that day. My physical education teacher breaking the news of the attacks to my class; the obvious fear on the faces of my classmates; even […]

IBM Announces New Innovation Lab Dedicated To Technology Services

ARMONK, N.Y., – 28 Jul 2011: IBM (NYSE: IBM) today announced the creation of the Services Innovation Lab (SIL), a new global lab that will initially comprise about 200 technology experts hand-picked from around the company. The lab will accelerate the expansion of real-time analytics and software automation in both IBM’s technology services offerings and […]