Posts Tagged ‘Hardware Systems’

Robot learning improves student engagement

EAST LANSING, Mich. – The first-ever study of Michigan State University’s pioneering robot-learning course shows that online students who use the innovative robots feel more engaged and connected to the instructor and students in the classroom. Eureka Alert

Mid-term Report on Arizona State University’s Echo Dot Experiment

As part of an innovative initiative to gather data on how students engage with Alexa and to encourage students to build Alexa skills, Arizona State University (ASU) has partnered with Amazon to put an Echo Dot in every room in the university’s new residence building for engineers. In addition to distributing Echo Dots to ASU […]

IBM Raises the Bar with a 50-Qubit Quantum Computer

Researchers have built the most sophisticated quantum computer yet, signaling progress toward a powerful new way of processing information. MIT Technology Review

Download Report: Students say colleges lag in providing personalized digital experience

Tech-savvy reputation is a key factor for 9 in 10 students when applying to colleges, but schools need to do more, Ellucian study concludes.​ Edscoop

Enhancing a 3D Printer with Online Access

This paper looks at different ways of providing a RepRap 3D printer with online access and remote control to be operated from multiple devices including mobile devices. Different technological solutions that can be used with distinct printers are identified and tested. The selected and implemented remote access solution is described and examples of printed parts […]

Sharing Online Experiments – An Excellent Opportunity for Networking of Higher Education Institutions

The opportunity for networking of higher education institutions (HEIs) by networking of their remote laboratories (RLs) is considered in this paper. Several important issues regarding successful HEIs networking by networking of their RLs are highlighted and resulted from a round table discussion during Experiment@ International Workshop 2016 “The Emerging Technologies on the Internet of Everything […]

Lecture-recording technology in higher education: Exploring lecturer and student views across the disciplines

This paper presents findings of an institutional case study investigating how students and lecturers experienced a new opt-out, fully integrated lecture-recording system which enabled audio and presentation screen capture. The study’s focus is on how ‘traditional’ students (generally characterised as young, enrolled full-time and attending classes on campus) engaged with lecture-recording and how lecturers’ experiences […]

MIT Media Lab Learning Initiative

The ML Learning initiative is built around a cohort of learning innovators from across the diverse Media Lab groups. We explores learning across many dimensions, ranging from neurons to nations, from early childhood to lifelong scholarship, and from human creativity to machine intelligence.  In addition to creating tools and models, the initiative provides non-profit and […]

What are the affordances of information and communication technologies?

The paper examines the notion that Information and Communication Technologies (ICT) have affordances that epitomize the features of our late modern age (Giddens, 1991 GiddensA (1991) Modernity and self identity(Cambridge, Polity Press) [Google Scholar] and explores whether these affordances (Salomon, 1993 Salomon, G. (Ed.) (1993) Distributed cognitions—psychological and educational considerations(Cambridge, Cambridge University Press) [Google Scholar] , p. 51) […]

Virtual science lab startup Labster bags $10M to accelerate its ed tech play

Ed tech startup Labster whose software platform enables virtual simulations of laboratories for teaching life science to students, has closed a $10 million Series A round of funding led by early stage European VC firm Balderton Capital. Stockholm-based Northzone is also joining the round, as is Unity Technologies founder David Helgason — clearly spying strategic […]