McGraw-Hill Education Delivers New Game-Based Learning Simulations in Higher Education Course Materials

April 28, 2018

New Capabilities Let Students Apply Knowledge to Real-World Scenarios, Develop Critical Thinking Skills

NEW YORK, N.Y. (April 23, 2018) – Learning science company McGraw-Hill Education today announced the addition of more than 50 game-based learning simulations and scenario-based learning activities to digital course materials for use this fall in Principles of Economics, Introduction to Business, Principles of Marketing and College Success courses. McGraw-Hill Education plans to launch hundreds more across course areas in 2019.