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Archive for the ‘Research’ Category

Why do Institutions Offer MOOCs?

By reviewing the literature and interviewing 83 individuals knowledgeable about massive open online courses (MOOCs), we investigate the goals of institutions of higher education that are currently developing and delivering such courses. We identify six major goals for MOOC initiatives: extending reach and access, building and maintaining brand, improving economics by reducing costs or increasing […]

Evolution of Facebook groups: Informal e-learning among medical laboratory scientists in Nigeria

Most people think of online courses when they talk about e-learning, but aspects of social media can also be considered e-learning. In 2011 the Knowledge for Health Project (K4Health) began work with local partners to implement an e-learning and professional development policy for Medical Laboratory Scientists based on the needs identified by United States Agency […]

Remediation of print: On the current restructuration of higher education

The educational establishment was built and structured on a communication pattern at the core of the Gutenberg Galaxy that combines the spoken word with printed and handwritten resources. The current digitization of text is a pacesetter for retooling the workplace in the “industries of signs”, for replacing skills on a broad scale and for developing […]

Diffusing Innovations: Adoption of Serious Educational Games by K-12 Science Teachers

Innovation is a term that has become widely used in education; especially as it pertains to technology infusion. Applying the corporate theory of diffusing innovation to educational practice is an innovation in itself. This mixed-methods study examined 38 teachers in a science educational gaming professional development program that provided baseline characteristics about personal technology use […]

Digital

The Student Writing Archive Project (SWAP): Designing a Searchable Database of Student Writing and Teacher Commentary for English Teacher Preparation Courses

Teacher candidates have few opportunities during their teacher preparation coursework to investigate practices associated with eliciting and responding to student writing. This article describes an attempt to address this problem with a searchable online digital archive of student writing, with and without teachers’ written feedback, as well as other instructional materials from elementary, middle, and […]

Improving Virtual Collaborative Learning through Canonical Action Research

Virtual collaboration continues to gain in significance and is attracting attention also as virtual collaborative learning (VCL) in education. This paper addresses aspects of VCL that we identified as critical in a series of courses named ‘Net Economy’: (1) technical infrastructure, (2) motivation and collaboration, and (3) assessment and evaluation. Net Economy is an international […]

iSELF: The development of an Internet-Tool for Self-Evaluation and Learner Feedback

This paper describes the theoretical basis and development of the iSELF: an Internet-tool for Self-Evaluation and Learner Feedback to stimulate self-directed learning in ubiquitous learning environments. In ubiquitous learning, learners follow their own trails of interest, scaffolded by coaches, peers and tools for thinking and learning. Ubiquitous learning solutions include on- and off-line, formal and […]

Using wikis for online group projects: Student and tutor perspectives

This paper presents a study of the use of wikis to support online group projects in two courses at the UK Open University. The research aimed to investigate the effectiveness of a wiki in supporting (i) student collaboration and (ii) tutors’ marking of the students’ collaborative work. The paper uses the main factors previously identified […]

Diving into Lake Devo: Modes of representation and means of interaction and reflection in online role-play

This paper outlines an action research project involving the development of an educational online role-playing website, known as Lake Devo. Designed in keeping with constructivist principles, the website is used in select post-secondary courses at Ryerson University and allows learners to work synchronously, using visual, audio, and text elements to create avatars and interact in […]

Portfolio, text, data, page

ePortfolios and Audience: Teaching a Critical Twenty-First Century Skill

This article reports on a three-year investigation into how and to what extent ePortfolios sponsor teacher and student learning about audience in first-year writing classes at a mid-sized research university. Through interviews with students and instructors and detailed analysis of students’ ePortfolios, we found that, more often than not, the audience for ePortfolios is multiple. […]