Archive for the ‘Research’ Category

Few Colleges Deploying Edtech Products Consult Scientific, Study Finds, But Other Factors Might Be More Important

One of the central issues pertaining to technology and education today is that few—if any—know whether a new edtech product or service will improve learning outcomes. It might also have unintended consequences. While many researchers have investigated the decision-making process behind edtech implementation at the K-12 level, few have done so in higher ed. Assistant […]

7 Lessons in Leading VR Research on Campus

As immersive technologies come down in price and get easier to create content for, it may be time for your university or college to set up a program to help faculty experience virtual reality and augmented reality. A pro offers seven “VITaL” lessons. Campus Technology

Community Citizen Science From Promise to Action

Citizen science is the use of scientific methods by the general public to ask and answer questions and solve problems. In community citizen science, groups of volunteers exert a high degree of control over research, working with professional scientists during the research process and performing research on their own. This important, yet understudied, model often […]

New Stanford research examines how augmented reality affects people’s behavior

Stanford scholar Jeremy Bailenson and other researchers found that people’s interactions with a virtual person in augmented reality, or AR, influenced how they behaved and acted in the physical world. Stanford University

The conceptualisation of cognitive tools in learning and teachnology: A review

The term cognitive tool has been used in many areas of academic specialisation, where it has taken on multiple connotations. In this historical and systematic review, we investigate the conceptualisation of cognitive tools in the learning sciences and educational technology. First, the theory of cognitive tools vis-à-vis learning and development is traced from Vygotsky and […]

Revisiting cognitive tools from a social and motivational perspective

The concept of computers as cognitive tools has been revisited to provide insight into the motivational and social dimension in light of the emerging technologies. Central to this concept are the two opposing philosophical views: learning from technology (amplification view of technology) versus learning with technology (constructivist view of technology). A literature review is provided […]

Learning with computers: Generating insights into the development of cognitive tools using cultural historical activity theory

Using computers as cognitive tools or mindtools has created impact in education since their introduction in the 1990s. One main characteristic is the notion of learning with computers as intellectual partners: engaging learners in higher level thinking while taking away the lower level cognitive load such as computing and digital storage. In recent years, the […]

(Re)Tracing the Everyday ‘Sitings’: A Conceptual Review of Internet Research 15 Years Later

In 2003, Kevin Leander and Kelly McKim made the argument for connecting scholarship on physical spaces with that of online spaces. They named this fusion of scholarly areas connective ethnography, termed by Christine Hine (2000, as cited in Leander & McKim, 2003). At that time, they asked: “How might we develop research practices and frameworks […]

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16 Open Learning Resources that Go Beyond the Textbook

The concept of “open learning” encompasses far more than what’s found in a textbook. These sources provide other kinds of resources that will boost your students’ learning. Campus Technology

Social Network Analysis and Online Learning Communities in Higher Education: A Systematic Literature Review

This paper presents the results of a systematic literature review which sets out to explore the use of social network analysis (SNA) for investigating online learning communities in higher education. The impetus for such a review originated from an increased interest by researchers in SNA techniques to investigate interactions and learning engagement in various types […]