Archive for the ‘Research’ Category

Process of Eliciting and Using Design Patterns

The rapid rise of massive open online courses (MOOCs) has renewed interest in the broader spectrum of open online teaching and learning. This “renaissance” has highlighted the challenges and potential associated to the design of such educational environments. The papers in this issue respond to a desire to understand the design processes and mechanisms by which […]

Alteration of Influencing Factors of Continued Intentions to Use e-Learning for Different Degrees of Adult Online Participation

The purpose of the present study was to investigate the alteration of influencing factors of continued intention to use e-learning for different degrees of participation of adults. Participants included 670 learners from an adult professional development website. Data was collected based on questionnaires and analyzed by Structural Equation Modeling (SEM). The Revised Information System Success […]

Portfolio, text, data, page

A Comparison of Educational Statistics and Data Mining Approaches to Identify Characteristics that Impact Online Learning

Learning objects (LOs) are important online resources for both learners and instructors and usage for LOs is growing. Automatic LO tracking collects large amounts of metadata about individual students as well as data aggregated across courses, learning objects, and other demographic characteristics (e.g. gender). The challenge becomes identifying which of the many variables derived from […]

Digital

Of Needles and Haystacks: Building an Accurate Statewide Dropout Early Warning System in Wisconsin

The state of Wisconsin has one of the highest four year graduation rates in the nation, but deep disparities among student subgroups remain. To address this the state has created the Wisconsin Dropout Early Warning System (DEWS), a predictive model of student dropout risk for students in grades six through nine. The Wisconsin DEWS is […]

Teen Culture, Technology and Literacy Instruction: Urban Adolescent Students’ Perspectives

Modern teens have pervasively integrated new technologies into their lives, and technology has become an important component of teen popular culture. Educators have pointed out the promise of exploiting technology to enhance students’ language and literacy skills and general academic success. However, there is no consensus on the effect of technology on teens, and scant […]

Pre-Service Perspectives on E-Teaching: Assessing E-Teaching Using the EPEC Hierarchy of Conditions for E-Learning/Teaching Competence

This article examines pre-service teacher perspectives of teaching with an online synchronous (live-time) platform as a part of their training. Fifty-three students who participated in a blended learning (including both face-to-face and online lectures) course were assessed in a teaching simulation through an online presentation, and participated in questionnaires and interviews about their experiences as […]

A review of models and frameworks for designing mobile learning experiences and environments

Mobile learning has become increasingly popular in the past decade due to the unprecedented technological affordances achieved through the advancement of mobile computing, making ubiquitous and situated learning possible. At the same time, there have been research and implementation projects whose efforts centered on developing mobile learning experiences for various learners’ profiles, accompanied by the […]

Big Data and analytics in higher education: Opportunities and challenges

Institutions of higher education are operating in an increasingly complex and competitive environment. This paper identifies contemporary challenges facing institutions of higher education worldwide and explores the potential of Big Data in addressing these challenges. The paper then outlines a number of opportunities and challenges associated with the implementation of Big Data in the context […]

Technology Device Ownership: 2015

68% of Americans have smartphones; 45% have tablet computers. Ownership of other digital devices has not grown in recent years. Pew Research Center

A context-aware knowledge map to support ubiquitous learning activities for a u-Botanical museum

Recent developments in mobile and wireless communication technologies have played a vital role in building the u-learning environment that now combines both real-world and digital learning resources. However, learners still require assistance to control real objects and manage the abundance of available materials; otherwise, their mental workload could become so high that learning becomes less […]