Archive for the ‘Immersive Environment’ Category

Immersion, interaction, and experience-oriented learning: Bringing virtual reality into FL learning

Virtual reality (VR) is not only attracting the attention of the information and computer technology (ICT) industry (Shirer & Torchia, 2017), especially in the production of consumer VR hardware, but also that of educators. Three years in a row, the Horizon Reports of 2016, 2017, and 2018 have mentioned that VR, or mixed reality, is […]

User Characteristics, Trait vs. State Immersion, and Presence in a First-Person Virtual World

Virtual reality and virtual worlds (VWs) are powerful technologies currently helping to define the digital world. These technologies are characterized by user control, immersion, and a sense of presence or “being there.” They have been examined from a variety of theoretical perspectives, technical and user variables, and psychological approaches. The purpose of this study was […]

Student Perceptions of Engagement in Online Courses: An Exploratory Study

Given the increasing numbers of students who choose to learn online, educators should understand the conditions necessary for student success in this environment. Previous studies have documented that student engagement is essential to student learning, retention, persistence, and satisfaction. In this descriptive qualitative study, we sought to understand how students conceptualize engagement in online courses […]

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Designing Learning for Augmented and Virtual Reality Exploring what instructional designers should consider to ensure that virtual reality, augmented reality, and mixed reality platforms deliver the maximum learning benefit. Major points we covered in the white paper are: The importance of using traditional design models like ADDIE and SAM when appropriate but not being afraid […]

Navigating learning worlds: Using digital tools to learn in physical and virtual spaces

This article explores the various ways that teachers and learners can navigate different learning worlds with the support of digital tools. Increasingly, teaching and learning takes place in spaces beyond the classroom, whether physical or virtual. Place, navigation and movement have all been recognised as important concepts in approaches to understanding how we learn in […]

7 Lessons in Leading VR Research on Campus

As immersive technologies come down in price and get easier to create content for, it may be time for your university or college to set up a program to help faculty experience virtual reality and augmented reality. A pro offers seven “VITaL” lessons. Campus Technology

The future of immersive learning

Virtual reality (VR), augmented reality (AR), multimedia and other technologies are transforming educational models, especially in engineering and creative disciplines such as architecture, visual effects and graphic design. This white paper highlights how university students, administrators, faculty and IT staff can use powerful workstation technologies to support progressive, deeper learning approaches that can facilitate greater […]

Alternative Embodied Cognitions at Play Evaluation of Audio-Based Navigation in Virtual Settings Via Interactive Sounds

The current study addresses the concept of mediated embodied cognition (EC) by focusing on audio inputs/outputs rather than sight and visual cues. N=10 subjects were involved with the navigation of five virtual mazes with different design and sensorial affordances. A virtual audiocane was developed (within a middleware – NEED – aimed to improve learning environments’ […]

Virtual Immersive Learning Environments (VILEs) Based on Digital Storytelling to Enhance Deeper Learning for Undergraduate Students

This research aimed at proposing virtual immersive learning environments (VILEs) based on digital storytelling to enhance deeper learning for undergraduate students in all fields. The VILEs based on digital storytelling to enhance deeper learning for undergraduate students was developed based on the review of the literature, the expert’s interview and evaluated by five experts. The […]

Download Report: Projection of Education Statistics to 2027

This edition of Projections of Education Statistics provides projections for key education statistics, including enrollment, graduates, teachers, and expenditures in elementary and secondary public and private schools, as well as enrollment and degrees conferred at degree-granting postsecondary institutions. Included are national data on enrollment and graduates for at least the past 15 years and projections […]