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Archive for the ‘Higher Education’ Category

Innovative Arts-Based Learning Approaches adapted for Mobile Learning

Online learning continues to evolve from computer-based learning to more focus on mobile learning. With this evolution comes the need to develop (and evaluate) instructional strategies effective in mobile learning. This work-in-progress features a description of four innovative instructional strategies adapted from approaches we developed, used, and evaluated successfully in computer-based online learning. These newly […]

Mobile learning and student engagement in remote field activities

This research is centred on an investigation of the potential for the use of mobile learning in remote field study locations by university students. The study focused on both geospatial concepts and abilities, instructional design methodologies and the impact of learning through the use of mobile devices and online learning. The study group included a […]

Social media and professional development: a systematic review

The great popularisation of social media at the beginning of the 21st century has led to the production of many empirical studies in an attempt to explore the opportunities these platforms provide for different activities, such as learning and updating for professionals. This study aims to identify and summarise the main characteristics of research into […]

A Neo-Institutionalist Approach to Understanding Drivers of Quality Assurance in ODL: The Case of the Open University of Mauritius

In recent years, quality assurance (QA) in higher education has received increasing attention by academics, learners, institutions, and governments alike. Many open universities (OUs) have taken steps to re-define or re-orient their systems and practices to integrate quality. While there is a growing body of literature on QA best practices, there has been little investigation […]

Catching the Waves: Technology and the Community College

Four waves of technology are linked to access and success—the twin pillars of community college philosophy. We are poised to have more tools, techniques, and technologies at our fingertips than ever before to help our students access learning, succeed on their learning journeys, and ready themselves for productive careers and lives. EDUCAUSE Review

Virtual Classes in a Virtual World

Stanford’s Graduate School of Business conducts classes on a virtual campus, with avatars, soccer fields and a beach. Is it a second coming of Second Life? Inside Higher Ed

Bringing Students On Board for Portfolios

Henderson State University wants every student to have a job offer before graduation. A big part of their strategy in approaching that ideal is including career-building skills and tools — like portfolios — in the curriculum. Here, CT learns more about Henderson’s portfolio plans from Chelsea Goza, who is the director of internships in the […]

Google Earth’s creation tools help students tell stories with maps

With the goal of providing students with a new way to engage with learning through storytelling, Google Earth has unveiled a new set of new tools that enable maps to be customized and organized into visual narratives. edscoop

Elsevier Acquires 3D Anatomy Content Provider for $50M

3D4Medical, a Dublin, Ireland-based provider of 3D lessons for anatomy education, has been acquired by Elsevier, the company best known for its academic journals. Raidió Teilifís Éireann reports that the deal was worth €46 million (approximately US $50.6 million). EdSurge

Aligning the Business Model of College With Student Needs: How WGU [Western Governors University] is Disrupting Higher Education

Since its inception, Western Governors University (WGU) has aimed to serve learners otherwise shut out of the traditional system. Now, the groundbreaking institution has both graduated 100,000 students and has over 100,000 students currently enrolled. These milestones demonstrate WGU’s ability to scale its high-quality, low-cost model, signaling a momentous shift in the higher education landscape. […]