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Archive for the ‘Higher Education’ Category

The Temporal Perspective in Higher Education Learners: Comparisons between Online and Onsite Learning

Higher Education increases flexibility with online learning solutions. Nevertheless, dropout rates in online university are large. Among the reasons, one aspect deserving further study is students’ Time Perspective (TP), which has been studied in onsite HE. It is necessary to know the TP profile of the growing population of online students, and consider its relation […]

Download New Book: Online Distance Education: Towards a Research Agenda

About the Book Online Distance Education: Towards a Research Agenda offers a systematic overview of the major issues, trends, and areas of priority in online distance education research. In each chapter, an international expert or team of experts provides an overview of one timely issue in online distance education, summarizing major research on the topic, discussing […]

Mindtool-Assisted In-Field Learning (MAIL): An Advanced Ubiquitous Learning Project in Taiwan

Scholars have identified that learning in an authentic environment with quality contextual and procedural supports can engage students in thorough observations and knowledge construction. Moreover, the target is that students are able to experience and make sense of all of the learning activities in the real-world environment with meaningful supports, such that their learning motivation […]

Guest Editorial: Powering Up: Insights from Distinguished Mobile and Ubiquitous Learning Projects across the World

Recent progress in mobile and wireless communication technologies has led to new development of technology-enhanced learning, enabling students to learn in the way that encompasses formal and informal learning across locations and time with supports or guidance from learning systems (Hwang, Wu, Zhuang, & Huang, 2013). Journal of Educational Technology & Society Full Article

Academic 15: Evaluating library and IT staff responses to disruption and change in higher education

Academic 15 (A15), an interview–based research project, explores the perceptions of university library and information technology (IT) staff related to the challenges impacting higher education as a result of technological advances. Faced with disruption on many fronts, academic library and IT staff have adapted and adopted a number of tools and processes to cope with […]

Middlebury Faculty Seeks to Cut Ties With Online-Education Company

The faculty at Middlebury College last week took a stand against the Vermont institution’s partnership with K12, an online-education company that has been helping the college turn its reputation as a language-instruction mecca into a business venture. The professors voted, 95 to 16, to end the relationship with the company. Wired Campus Full Article

Hacking the Competition

During the summer of 2010, Symplicity Corporation knew it wasn’t keeping up with the competition. Trying to stand out in the small world of technology companies that supply colleges with software to track student disciplinary cases, Symplicity CEO Ariel Manuel Friedler noticed more colleges and universities picking its main competitor, Maxient, because its software “feels […]

These 10 stats are taking higher ed’s breath away

For the first time, national data reveals the hidden costs of financing U.S. higher education…and it’s horrifying They’re the kind of statistics, spanning a decade and across the entire U.S., that as you read them, your jaw takes on additional gravity—dropping lower and lower—as you set your coffee cup down and yell to your coworkers […]

Pushed by Lawmakers, U. of Florida Dives Into Online Education

A little more than a year after Florida lawmakers committed $35-million to the University of Florida to create a reduced-cost, online-only baccalaureate program, university officials say they are taking stock of the inaugural semester while preparing for the second. The Chronicle of Higher Education Full Article

Can I Say Something? The Effects of Digital Gameplay on Willingness to Communicate

This paper reports on a study into the effects of digital game play on learners’ Willingness to Communicate (WTC), or individuals’ “readiness to enter into discourse at a particular time with a specific person or persons, using a L2” (MacIntyre, Dörnyei, Clément, & Noels, 1998, p. 547). Thirty Thai learners of English as a foreign […]