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Coursera Secures $64M in Series D to Fuel Enterprise Business, Global Reach, and Product Innovation

MOUNTAIN VIEW, Calif.–(BUSINESS WIRE)–Today, Coursera announced it has closed $64 million in a Series D funding round, taking the company’s total capital raised to date to $210.3 million. Coursera will use the latest round to fund efforts in its fast-growing enterprise business (Coursera for Business), to expand its master’s degree portfolio, and to accelerate product […]

A Literature Review of the Factors Influencing E-Learning and Blended Learning in Relation to Learning Outcome, Student Satisfaction and Engagement

In higher education, e-learning is gaining more and more impact, especially in the format of blended learning, and this new kind of traditional teaching and learning can be practiced in many ways. Several studies have compared face- to-face teaching to online learning and/or blended learning in order to try to define which of the formats […]

Postsecondary Institutions and Cost of Attendance in 2017-18; Degrees and Other Awards Conferred: 2016-17; and 12-Month Enrollment: 2016-17: First Look (Preliminary Data)

This First Look presents preliminary data findings from the Integrated Postsecondary Education Data System (IPEDS) fall 2017 collection, which included three survey components: Institutional Characteristics for the 2017-18 academic year, Completions covering the period July 1, 2016, through June 30, 2017, and data on 12-Month Enrollment for the 2016-17 academic year. U. S. Department of […]

Perceptions of the Persistent: Engagement and Learning Community in Underrepresented Populations

In an effort to characterize perceptions of learning community and engagement in relation to success for underrepresented populations of online learners at a public institution in southeastern United States, a survey was conducted in Spring 2016. The results of the survey were paired with institutional data to create a baseline engagement and learning community profile […]

Do Student-Produced Videos Enhance Engagement and Learning in the Online Environment

Student engagement in online learning remains a challenge for the design of effective coursework.  Additionally, few analyses have focused on student-produced activities in the online mode nor upon how such class activity affect student sub-groups differently.  We conducted a randomized design experiment with student video production at a large public university. Student background and behavior […]

Learners Without Borders: Connected Learning in a Digital Third Space

Authentic field experiences are an important aspect of most teacher education programs, yet collaboration often is difficult because of distance and limited resources. This collective case study aimed to explore the experiences of 30 ninth-grade English language arts (ELA) students and 17 preservice English education teachers as they collaborated in a digital Third Space on […]

The Fallacies of Open: Participatory Design, Infrastructuring, and the Pursuit of Radical Possibility

To better understand the impacts of participatory design in English language arts teacher education, this critical case study focuses on the National Writing Project’s Connected Learning Massive, Open, Online Collaboration (CLMOOC) that engaged educators in playing with the connected learning framework. The authors draw from 5 years of interaction data to question “open” as a […]

New online education resource launched called Primarily Washington

WASHINGTON – Washington State Library has opened an online education portal called Primarily Washington which digitizes history lessons from the state. FiberONe  Primarily Washington 

12 Steps Toward Immersive Learning

Learn by being there. It is this sense of presence that powers the promise of immersive learning. That promise-to enhance the acquisition of new knowledge and improve its far transfer-is supported by theory [1, 2]. Research into situated learning reveals the value of coherent frameworks that faclitate exploration and experimental problem solving [3]. Immersive learning […]

Animating virtual worlds: Emergence and ecological animation of Ryzom’s living world of Atys

Ryzom is a long-running (from 2004–present) science fantasy MMORPG (henceforth MMO) set in the science fantasy game world of the planet Atys, an entirely organic “rootball” teeming with alien life forms. The most oft-cited distinctive properties of Ryzom in the MMO world is the way creates not only an immersive sense of “worldness”, but a […]