Archive for the ‘Daily News’ Category

Going digital to enhance the learning of undergraduate students

The aim of this study was to investigate which of three types of video resources, and which additional resources, were preferred by Information Technology (IT) students for learning and exam preparation. We offered three types of video learning resources to support the delivery of a first year undergraduate IT course. We collated quantitative data on […]

A New Pedagogy is Emerging… and Online Learning is a Key Contributing Factor

One and a half billon students around the world, according to UNESCO, were engaged in remote learning at the height of the COVID-19 pandemic in March 2020. Some students were able to access the Internet to do so, but not all. The majority of students around the world, who have access to smartphones, are able […]

Instructor Prompts and Student Engagement in Synchronous Online Nutrition Classes

The number of online courses in higher education is on the rise. However, empirical evidence elucidating best practices for synchronous online instruction is needed to best implement these courses. The research purposes were to examine synchronous online class sessions to (1) quantify interaction type, frequency, and rate, (2) quantify student engagement frequency, and (3) quantify […]

Challenges and contexts in establishing adaptive learning in higher education: findings from a Delphi study

Higher education institutions are increasingly interested in using adaptive learning as an innovative data-driven approach to teaching. The actual use of adaptive learning in courses remains, however, low. This is despite positive attitudes of institutional leaders towards its adoption and promising results of early studies on its effectiveness. This study examines the challenges that prevent […]

Enhancing the Administration of an Early Intervention Educational Programme Through Technology; Exploring Usage, Acceptance and Attitudes

The study aimed to investigate information technology use, attitudes and acceptance before and after the introduction of technology-based work practices in a community-based educational initiative. A convenience sample of Home Visitors was recruited, and a composite survey was used to collect data on participant use, attitudes and acceptance of technology prior to and following the […]

6 Models for Blended Synchronous and Asynchronous Online Course Delivery

This article proposes six models of blended online course delivery, ranging from a highly supported faculty-guided model to an independent self-paced model. EDUCAUSE Review

DOWNLOAD REPRT: LMS Selection and Implementation: Michigan Virtual Case Study

LMS Selection and Implementation: Michigan Virtual Case Study As more and more schools are adopting the use of digital content to support their online and blended programs, schools and districts are raising the selection and implementation of an appropriate learning management system/platform (LMS) as a top priority. During the 2019-20 school year, Michigan Virtual evaluated, selected, […]

Labster: Virtual Science Lab

Labster gives students access to a realistic lab experience that will let them perform experiments and practice their skills in a fun and risk-free learning environment. Watch the video to learn what Labster can offer. Labster

Cheap, accessible, and virtual experiences as tools for immersive study: a proof of concept study

Virtual and augmented reality technology is becoming more commonly available within a plethora of environments in which we exist, including educational environments. With advances in technology, and more exposure to its capabilities, there is a greater expectations and reliance on it. However, much of the hardware (and some of the software) which makes this technology […]

Stanford’s ‘Club Cardinal’ game gave students a virtual hangout

Students at Stanford University earlier this month rolled out a virtual version of the university’s campus in a browser-based game that serves as a social network for students, faculty and alumni to hang out and interact while the physical campus remains closed. edscoop