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Download Report: Navigating the Digital Shift 2018: Broadening Student Learning Opportunities

Navigating the Digital Shift 2018: Broadening Student Learning Opportunities State education leaders are committed to providing leadership to ensure that all students have access to personalized, engaging learning experiences supported by digital instructional materials and resources. With the transformation to digital learning, more and more states are enacting policies and guidelines to support the implementation […]

What’s New in EDU: Minecraft: Education Edition expands to iPad

We’ve spent our summer building innovative tools to help students of all ages and levels get the most out of learning, the minute they walk back into your classroom.  In this latest edition of What’s New in EDU, we’re excited to share a new batch of features and enhancements to help you encourage independent learning […]

Smart Machines and Human Expertise: Challenges for Higher Education

Our machines and systems are increasingly smart and capable. They can work alongside humans as professional partners, augmenting human expertise and helping us find and develop talent. How will higher education respond as our professions change? EDUCAUSE Review 

Attracting, Supporting, and Retaining Senior Academic Technology Officers in Higher Education

The role of the senior academic technology officer (SATO) is crucial in higher education. Those in this emerging profession need to take action to further define the role, mentor future SATOs, and advocate for its importance. EDUCAUSE Review

Informing Online Doctoral Course Development Using Student Feedback

This paper describes the iterative development, evaluation, and improvement of DAV 715: Human Factors in Aviation, an online doctoral course in the Ph.D. in Aviation program at Embry-Riddle Aeronautical University. From 2013 through 2017, data were collected from students enrolled in the course using a learning experience survey and an end-of-course evaluation survey. Participation was […]

Scholar Practitioner, Reflexive Professionals, the ART of Autobiographical Professional Development

This paper reflects upon Davies (2017) proposition of the ethical, values-focussed HR professional by presenting an autobiographical reflexive account of a group of recent Masters graduates who completed a reflexive digital bricolage (Armstrong, 2018) as their final research project (Human Resource Reflective Project). The challenges facing encouraging CPD in students as future professionals beyond the […]

Development and validation of an Information Literacy Self-Efficacy Scale for medical students

The aim of this research is to develop and validate a scale for the evaluation of medical students’ information literacy self-efficacy beliefs, as this plays a crucial role in the development of lifelong learning objectives. Curriculum developers and medical educators need to have a good understanding of information literacy in order to decide when specific […]

The Rise of Learning Engineering

It has been 50 years since Nobel laureate Herb Simon, a Carnegie Mellon University professor and expert in artificial intelligence, called for a new field of technical competence in the learning domain that he called “learning engineering.” During the intervening 50 years, a number of professional disciplines and practices have recognized the opportunities and challenges […]

Exploring Information Seeking Behavior of Farmers’ in Information Related to Climate Change Adaptation Through ICT (CHAI)

In Tanzania, agriculture sector is known for employing more than 70% of the total population. Agriculture sector faces many challenges including climate change. Climate change causes low productivity in agriculture; low productivity is caused due to poor implementation of agricultural policies and strategies. This poor implementation of policies has also caused many farmers to be […]

A Playful Approach to Fostering Motivation in a Distance Education Computer Programming Course: Behaviour Change and Student Perceptions

The central role of motivation to learn in distance education has been noted, and gamification has been proposed as one approach to promote student motivation. This study explores promoting motivation in a distance education, third-year computer programming course via a gamified approach to improve coursework participation and student experience. Motivation was examined from a Self-Determination […]