Game-Based Learning: A Different Perspective

May 19, 2008

Video game use in education has focused on the application of games within the existing education system and on their inherent potential for producing learning (Gee 2003). However, research has revealed a fundamental mismatch between the goals of games and the object of school-based learning (Sandford et al. 2006; Squire 2005; Becta 2002).

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