Archive for the ‘Research’ Category


Capacity-building in open education: an Australian approach

Addressing the gap between global open educational resource (OER) proliferation and the slow adoption of OER and open educational practices (OEP) in Australian higher education, this paper focuses on a capacity-building project targeting academics, academic support staff and educational developers. The conception, design, development, piloting and evaluation of an open, online professional development micro course […]

Books and tablet pc

Just-in-time research: a call to arms for research into mobile technologies in higher education

Mobile technologies are becoming commonplace in society and in education. In higher education, it is crucial to understand the impact of constant access to information on the development of the knowledge and competence of the learner. This study reports on a series of four surveys completed by UK-based medical students (n=443) who received tablet computers […]


Alexandria – A Virtual Repository of Knowledge

Virtual worlds are development platforms, similar to sandbox games where users are able to interact with each other with no predefined goal. Due to immersive visual feedback, these platforms have been successfully used in the past to create lesson plans and materials used for undergraduate and, graduate education as well as for  and recreation. To […]


Virtual Teaming and Digital Learning Strategies: Preparing Students for a Global Workplace

Many organizations use technology and social media as the cost-effective, even the preferred, rapid communication and teaming modality. University students must consequently be more than just Facebook ready to meet the greater business needs. They must possess fluency in the selection and use of computer mediated communication and virtual teaming applications. The paper examines the […]


Augmented Reality Environments in Learning, Communicational and Professional Contexts in Higher Education

This paper explores educational and professional uses of augmented learning environment concerned with issues of training and entertainment.We analyze the state-of-art research of some scenarios based on augmented reality. Some examples for the purpose of education and simulation are described. These applications show that augmented reality can be means of enhancing, motivating and stimulating learners’ […]


Blogs as Eportfolio Platforms in Teacher Education: Affordances and Limitations Derived from Student

At the University of the Balearic Islands, in Ibiza local centre, an eportfolio project in Teacher Education has been implemented since the 2009-2010 school year. This article is based on the research of the two first school years (2009-2010 and 2010-11) of experimental implementation of blogs as electronic portfolios. The results reported are those related […]


“I Am Offline”: Measuring Barriers To Open Online Learning In The Philippines

Open online learning provides new opportunities for students and teachers. However, research shows that completion rates in open online courses are typically low. This paper presents an empirical analysis of the degree of the barriers to open online learning. The respondents are teachers at the tertiary level in the Philippines who experienced a full distance […]

Speech bubble cloud

Conceptualising and measuring collaborative critical thinking on asynchronous discussion forums: Challenges and possible solutions

The use of asynchronous discussion forums (ADFs) is thought to assist in enhancing students’ collaborative learning and critical thinking throughout higher education. However, previous research has mainly focused on individual critical thinking while the investigation of critical thinking during group work has been generally overlooked. Furthermore, few studies have investigated critical thinking processes of the […]


Distance Education for People with Visual Impairments

This paper studies the standards of higher Distance Education, focusing on the Hellenic Open University, for people who have visual impairments, so that it becomes fully accessible and thus helps reduce social exclusion. Specifically, it aims to study the operational context of Distance Education, the possibilities that modern technology provides the educational needs of the […]


Eduonto: an ontology for Educational Assessment

The search for possible applications in the field of Education, by means of domain specific ontologies on the issues of assessment of learning (assessment) and system (evaluation), has been implemented through the construction, testing and evolution of an integrated learning environment called EduOntoWiki. It is supported by ontological structures related to science education based on […]