Archive for the ‘Learner as Designer’ Category

Use of Online Learning Resources in the Development of Learning Environments at the Intersection of Formal and Informal Learning: The Student as Autonomous Designer

Learning resources that are used in the education of university students are often available online. The nature of new technologies causes an interweaving of formal and informal learning, with the result that a more active role is expected from students with regard to the use of ICT for their learning. The variety of online learning […]

Student-Inspired Optimal Design of Online Learning for Generation Z

This article identifies factors that help Generation Z students succeed in a fully online learning environment for communication skills. Out of a diverse number of learner characteristics, the learners’ home institutions significantly impacted their preference for instructional delivery modality. The participants described a flexible schedule and instant access as the best features of a fully online […]

The Fallacies of Open: Participatory Design, Infrastructuring, and the Pursuit of Radical Possibility

To better understand the impacts of participatory design in English language arts teacher education, this critical case study focuses on the National Writing Project’s Connected Learning Massive, Open, Online Collaboration (CLMOOC) that engaged educators in playing with the connected learning framework. The authors draw from 5 years of interaction data to question “open” as a […]

Students as Co-Designers: Peer and Instructional Resources for Novice Users of ePortfolio

Several decades of ePortfolio research confirm the power of the tool for helping students make meaning of varied curricular and personal experiences. For first-time users, however, the learning curve may be steep, and the gap between institutional or instructor goals and student experiences may be wide. Some studies suggest that students themselves may address this […]

Why You Should Ask Students to Help Design Courses

Welcome to Teaching, a weekly newsletter from The Chronicle of Higher Education. This week, Beckie Supiano describes what one college has learned from involving students in course design. We also report on new data on distance education, share a couple of teaching tips, and invite you to tell us where you turn for such advice. […]

MIT Media Lab Learning Initiative

The ML Learning initiative is built around a cohort of learning innovators from across the diverse Media Lab groups. We explores learning across many dimensions, ranging from neurons to nations, from early childhood to lifelong scholarship, and from human creativity to machine intelligence.  In addition to creating tools and models, the initiative provides non-profit and […]

Culture matters ❤ engaging students in redesigning coursework with digital components

In this study tertiary level curriculum was redesigned to include online and digital components for engaging, motivating, involving and exciting students. An innovative approach is offered that involves students creatively in flexible, adaptable curriculum using cultural and instructional student preferences. Traditional lecture style cultural geography curriculum at the University of Guam (UOG) was redesigned with […]

A student-constructed test learning system: The design, development and evaluation of its pedagogical potential

Although research has found that student-constructed tests (SCT) have some potential for promoting cognitive elaboration, as yet there are no systems available to support the associated activities. This study designed and developed an SCT learning system guided by the ideology of contribution-based pedagogies, accentuating the principles of adaptability and flexibility. To assess its learning potential, […]

The iPortfolio: Measuring uptake and effective use of an institutional electronic portfolio in higher education

An institutional electronic portfolio called the iPortfolio had over 17,000 subscribers one year after its introduction at an Australian university. This paper reports on a study to determine how students use these iPortfolio accounts, and factors leading to uptake and effective use. Self-assessed competence with technology skills, factors motivating uptake, and barriers to adoption were […]