Archive for the ‘K-12’ Category


Download Report

National Center for Education Statistics  has a mandate to report to Congress on the condition of education by June 1 of each year. The Condition of Education 2016 summarizes important developments and trends in education using the latest available data. The 2016 report presents 43 key indicators on the status and condition of education and […]


A Framework for the Ethics of Open Education

What difference does openness make to the ethics of teaching and research? This paper approaches this question both from the perspective of research into the use of open educational resources (OER) in teaching and learning. An outline of the nature and importance of ethics in education research is provided before the basic principles of research […]


Future Ready Learning: Reimagining the Role of Technology in Education

2016 NATIONAL EDUCATION TECHNOLOGY PLAN Technology can be a powerful tool for transforming learning. It can help a rm and advance relationships between educators and students, reinvent our approaches to learning and collabora- tion, shrink long-standing equity and accessibility gaps, and adapt learning experiences to meet the needs of all learners. Our schools, community colleges, […]


Evaluation Of Content Validity Of Tests In Higher Mathematics Using Google Docs Applications

The present paper studies the issue of content validity analysis of computer tests in higher mathematics. The evaluation technology of quality of test content using Google Docs is given. It provides for organization and realization of examination to establish coincidence between test items and test content, making decisions by test compiler. The examination consists of […]


The Factor-Criteria Model Of Assessment Of Electronic Educational Game Resources In Mathematics For Primary School Students

This article proves the need for a comprehensive assessment of electronic educational game resources in mathematics for the primary school students; gives the definition of “the factor-criteria model of the electronic educational game resources (EEGR)”. It also describes the created model, which consists of requirements for the content, methodological and program parts of the electronic […]

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A scholarly divide: Social media, Big Data, and unattainable scholarship

Recent decades have witnessed an increased growth in data generated by information, communication, and technological systems, giving birth to the ‘Big Data’ paradigm. Despite the profusion of raw data being captured by social media platforms, Big Data require specialized skills to parse and analyze — and even with the requisite skills, social media data are […]


Download Report: Virtual Schools Report 2016: Directory and Performance Review

The fourth edition of the National Education Policy Center’s annual report on online and blended learning schools provides a detailed overview and inventory of full-time virtual schools and blended learning schools, also called hybrid schools. Little rigorous research has examined their inner workings, but evidence indicates that students differ from those in traditional public schools, and […]


Twitter-Based EFL Pronunciation Instruction

This paper looks at the use of Twitter as a language teaching/learning tool. It describes the results of a study aimed at testing Twitter’s effectiveness for pronunciation teaching. The purpose of the study was to determine whether Twitter can foster online participation and whether it may have a positive effect on the pronunciation of a number of words commonly mispronounced […]


Language Learning Through Social Networks: Perceptions and Reality

Language Learning Social Network Sites (LLSNSs) have attracted millions of users around the world. However, little is known about how people participate in these sites and what they learn from them. This study investigated learners’ attitudes, usage, and progress in a major LLSNS through a survey of 4,174 as well as 20 individual case studies. […]


Measuring User Experience of the Student-Centered e-Learning Environment

The aim of the current study is to develop an adapted version of User Experience Questionnaire (UEQ) and evaluate a learning management system. Although there is a growing interest on User Experience, there are still limited resources (i.e. measurement tools or questionnaires) available to measure user experience of any products, especially learning management systems. Two […]