Archive for the ‘Instructional Design’ Category

The higher degree by research student as ‘master’: Utilising a design thinking approach to improve learner experience in higher degree research supervision

This article presents a work-based learning and research approach to professional postgraduate education specifically in the case of Higher Degree by Research (HDR) programs. It highlights a prototype of the Cohort-based Advisory Team (CAT) model as a useful strategy. The authors propose that a design thinking approach that empathises with the student experience as the […]

Content-specific differences in Padlet perception for collaborative learning amongst undergraduate students

Collaborative learning offers benefits but there is insufficient information on how students perceive specific digital tools supporting collaborative learning and whether there are content-related differences in students’ perceptions. Here, we utilised Padlet to mediate collaborative learning amongst undergraduate students from two distinct disciplines, Dentistry and Bioscience to examine students’ perceptions of Padlet-mediated learning and identify […]

Free for All: An Open Source Online Based Teaching Template

The increasing cost of textbooks has created a demand for no cost/low cost learning resources for students.  The University System of Georgia, through their Affordable Learning Grants has supported the development of no cost/low cost course transformation activities.  Faculty at Clayton State University (CSU) have been engaged in the development of a number of Open […]

Exclusive Interview with Dr. Andrew Peterson, Educational Technology Consultant

Dr. Saba: You have been helping seminaries and other faith-based institutions to become robust educators at a distance for a long time. What attracted you to this work? Dr. Peterson:  Distance education is a practical application of theological curriculum to self and God’s world according to biblical standards.  And it requires extensive and consistent logistics.  I believe […]

Download Report: Ambitious Mashups: Reflections on a Decade of Cyberlearning Research

Ambitious Mashups: Reflections on a Decade of Cyberlearning Research This report reflects on progress from over eight years of research projects in the cyberlearning community. The community involved computer scientists and learning scientists who received NSF awards to investigate the design of more equitable learning experiences with emerging technology—focusing on developing the learning theories and […]

Past, present, and future of smart learning: a topic-based bibliometric analysis

Innovative information and communication technologies have reformed higher education from the traditional way to smart learning. Smart learning applies technological and social developments and facilitates effective personalized learning with innovative technologies, especially smart devices and online technologies. Smart learning has attracted increasing research interest from the academia. This study aims to comprehensively review the research […]

Benefits of immersive collaborative learning in CAVE-based virtual reality

How to make the learning of complex subjects engaging, motivating, and effective? The use of immersive virtual reality offers exciting, yet largely unexplored solutions to this problem. Taking neuroanatomy as an example of a visually and spatially complex subject, the present study investigated whether academic learning using a state-of-the-art Cave Automatic Virtual Environment (CAVE) yielded […]

Integrating students’ perspectives about online learning: a hierarchy of factors

This article reports on a large-scale (n = 987), exploratory factor analysis study incorporating various concepts identified in the literature as critical success factors for online learning from the students’ perspective, and then determines their hierarchical significance. Seven factors–Basic Online Modality, Instructional Support, Teaching Presence, Cognitive Presence, Online Social Comfort, Online Interactive Modality, and Social Presence–were identified […]

How To Ignite Learner Engagement And Drive Employee Performance Using Gamified Learning Approaches

Conventional learning, modeled on legacy training approaches, often fails to meet corporate learning objectives. In this article, I show you how to use gamified learning to break free from limitations and make training more effective and engaging. eLearning Industry

An analysis of internal and external feedback in self-regulated learning activities mediated by self-regulated learning tools and open learner models

In self-regulated learning (SRL), students organize, monitor, direct, and regulate their learning. In SRL, monitoring plays a critical role in generating internal feedback and thus adopting appropriate regulations. However, students may have poor SRL processes and performance due to their poor monitoring. Researchers have suggested providing external feedback to facilitate better student SRL. However, SRL […]