Archive for the ‘Daily News’ Category

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E-Texts and the Future of the College Bookstore

With digital content available in multiple formats for nearly all instructional materials, college and university bookstores are facing multiple challenges to provide the content desired by students and faculty, to reduce the cost of instructional content and to compete with multiple retail sources for this content. Campus Technology

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Emerging field has huge potential for college and university curricula

Data analytics is gaining traction as a new career option for college graduates. Here’s how one institution is grabbing the opportunity and helping students prepare for jobs in the field. eCampus News

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Readers’ Definitions of Ed-Tech Buzzwords: Confusion and Skepticism Continue

Professors, administrators, and ed-tech vendors don’t always speak the same language when it comes to talking about experimental approaches to teaching and research. Terms like “flipped classroom” and “digital humanities” get thrown around a lot these days, but different people often mean different things by them. And some people still don’t know what they mean, […]

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General Ed Cheap and Easy

“Incorrect.” Halfway through the practice quiz, I get a question wrong. I matched two terms to the wrong examples, and the quiz tells me they should be swapped. “Do you know why?” it asks. Inside Higher Ed

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Teaching in an age of ubiquitous computing: A decelerated curriculum

Ubiquitous computing describes the current conditions of our interactive, screen-based habitats where movement between screens has become a defining trope of everyday life. As students and teachers increasingly deploy screen-literacies within the education process where laptops, tablets and mobile phones become the mechanisms by which education is accessed and activated, new ways of thinking about […]

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Motivational Design in Information Literacy Instruction

Motivational design theory complements instructional design theory and, when used together, both principles can impact learning, knowledge acquisition, and knowledge retention. In information literacy instruction, motivational design exists throughout the appropriate standards documents. However, there is limited current research on the best practices for using motivation in information literacy or library-based instruction. The existing research […]

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A Decade of Critical Information Literacy: A Review of the Literature

As information literacy continues in its centrality to many academic libraries’ missions, a line of inquiry has developed in response to ACRL’s charge to develop information literate citizens. The literature of critical information literacy questions widely held assumptions about information literacy and considers in what ways librarians may encourage students to engage with and act […]

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Exploring the factors that affect the intention to use collaborative technologies: The differing perspectives of sequential/global learners

The use of collaborative technologies in learning has received considerable attention in recent years, but few studies to date have examined the factors that affect sequential and global learners’ intention to use such technologies. Previous studies have shown that the learners of different learning styles have different needs for educational technologies. Accordingly, understanding the factors […]

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Males are not as active as females in online discussion: Gender differences in face-to-face and online discussion strategies

This study examined the gender difference in students’ perceived discussion strategies in face-to-face and online asynchronous contexts. A survey of 363 university students and follow-up interviews of 20 participants was conducted to examine any gender differences within each context and between the two contexts. The Discussion Strategies Scale was developed to examine students’ discussion strategies […]

Research

A mixed-methods exploration of an environment for learning computer programming

A mixed-methods approach is evaluated for exploring collaborative behaviour, acceptance and progress surrounding an interactive technology for learning computer programming. A review of literature reveals a compelling case for using mixed-methods approaches when evaluating technology-enhanced-learning environments. Here, ethnographic approaches used for the requirements engineering of computing systems are combined with questionnaire-based feedback and skill tests. […]