Archive for the ‘Augmented Reality’ Category

Introducing augmented reality in early childhood literacy learning

Augmented reality (AR) as an emerging technology has gradually been incorporated into educational contexts; however, the cases that incorporate AR into early childhood contexts are underrepresented and especially scant in the literacy domain. Aiming to measure the impact of AR on early childhood learning and motivation in the literacy domain, this study brought an application […]

Three Studies on Augmented Reality

Children’s Augmented Storying in, with and for Nature Drawing on a relational ontology and scholarship of new literacies, we investigate the materiality and performativity of children’s augmented storying in nature. Our study is situated in a Finnish primary school in which a novel, augmented reality application (MyAR Julle) was utilized as a digital storytelling tool […]

Cheap, accessible, and virtual experiences as tools for immersive study: a proof of concept study

Virtual and augmented reality technology is becoming more commonly available within a plethora of environments in which we exist, including educational environments. With advances in technology, and more exposure to its capabilities, there is a greater expectations and reliance on it. However, much of the hardware (and some of the software) which makes this technology […]

Who can benefit from augmented reality in chemistry? Sex differences in solving stereochemistry problems using augmented reality

This paper is about augmented reality (AR) and its potentials to support students in handling scientific representations. For this purpose, first representations are examined from a science educational and instructional psychology perspective. After giving a short overview of AR in general and how it can be delineated from virtual reality (VR), potential advantages of an […]

The use of augmented reality to foster conceptual knowledge acquisition in STEM laboratory courses—Theoretical background and empirical results

Learning with hands‐on experiments can be supported by providing essential information virtually during lab work. Augmented reality (AR) appears especially suitable for presenting information during experimentation, as it can be used to integrate both physical and virtual lab work. Virtual information can be displayed in close spatial proximity to the correspondent components in the experimentation […]

Augmented Reality in Higher Education: An Evaluation Program in Initial Teacher Training

One of the emerging technologies that have sparked greater interest in pedagogical contexts is augmented reality. This paper aims to assess the impact, practices and attitudes that are generated from augmented reality in the initial training of future teachers, and the presence of these practices in a university training context. The study was carried out […]

Augmented Reality Plant & Animal Cells: Design and Evaluation of an Educational Augmented Reality Application

In this paper, we present a usability evaluation of a custom AR educational tool designed to improve students’ understanding of the similarities and differences between plant and animal cells. We argue that the design of the Augmented Reality Plant & Animal Cells (ARPAC) tool promotes a self-driven approach to learning by presenting textbook content as […]

Download Report

Designing Learning for Augmented and Virtual Reality Exploring what instructional designers should consider to ensure that virtual reality, augmented reality, and mixed reality platforms deliver the maximum learning benefit. Major points we covered in the white paper are: The importance of using traditional design models like ADDIE and SAM when appropriate but not being afraid […]

Effects of Mobile Augmented Reality (MAR) towards Students’ Visualization Skills when Learning Orthographic Projection

Recent study shows an increasing interest towards the implementation of augmented reality in teaching and learning. Majority of the studies in this area focuses on how this technology could impact students’ performance and various skills including visualization skills. Hence, the purpose of this study was to examine the differences in students’ visualization skills after utilizing […]

Exclusive Interview with Barbara Greenstein, Senior Instructional Designer, Epsilon Systems Solutions

Dr. Saba: You have considerable experience in educational technology and instructional design. What attracted you to the field? Ms. Greenstein: After I graduated with my bachelor’s degree in Miami, FL, I was searching for a career that would be fulfilling.  I landed in the training department of a large corporation in the role of training […]