Beyond the Current E-Learning paradigm: Applications of Role Play Simulations (RPS) – case studies

June 26, 2003

The paper explores some general pedagogical principles and outlines a pedagogy that takes the next step in redefining the social space of learning enabling educators to leverage the capabilities of the new communicative media as well as enhance and expand current models of E-learning beyond traditional models. This pedagogy is then demonstrated in a number case studies where learning is achieved using Role Play Simulations (RPS). It will be argued that RPS enable diverse learning objectives, from diverse subject domains, and thus constitute a useful pedagogical model of good E-learning

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